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<h1 style="margin-top:0px">HGE Bitmap Font Builder initialization file</h1>
<h2>Initialization file</h2>
<p>
<b>HGE</b> Bitmap Font Builder keeps it's system variables in <b>fonted.ini</b> file.
So, you can modify them to adjust builder's behavior. Currently, the following parameters
are supported:
</p>
<dl>
<dt>FullScreen
<dd>If = 1, the editor runs in fullscreen. If = 0, the editor runs in window. Default is 0.
</dl>
<dl>
<dt>PaddingTop
<dd>Number of empty pixels to add to the top of every generated character.<br>Default is 0.
<dt>PaddingBottom
<dd>Number of empty pixels to add to the bottom of every generated character.<br>Default is 0.
<dt>PaddingLeft
<dd>Number of empty pixels to add to the left of every generated character.<br>Default is 0.
<dt>PaddingRight
<dd>Number of empty pixels to add to the right of every generated character.<br>Default is 0.
</dl>
<p>
The paddings are useful if you want to add additional effects to the generated font in a graphics package.
</p>
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